﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GamepadServiceTest
{
    class Program
    {
        static void Main(string[] args)
        {
            GamepadServiceReference.GamePadServiceClient gamePadService = new GamepadServiceReference.GamePadServiceClient();
            int i = 0;
            while (true)
            {
                System.Threading.Thread.Sleep(500);
                Console.Out.WriteLine("Angle: {0}, MouseX: {1}, MouseY: {2}", gamePadService.GetAngle(), gamePadService.GetMouseX(), gamePadService.GetMouseY());
            }
        }
    }
}
